Playstation 5 Standard – Product Description
PS5 also known as The PlayStation 5g is a home video game console was created and developed by Sony Interactive Entertainment. The game console was introduced on November 12, 2020, in Australia, Japan, New Zealand, North America, and South Korea but it was it was released globally a week later . The PlayStation 5 was announced as the PlayStation 4’s replacement in April 2019. The PlayStation 5 PS5 is a member of the ninth generation of video game consoles. The game console was unveiled in the same month alongside Microsoft’s Xbox Series X and Series S consoles.
The entry-level model has an optical disc drive that plays Ultra HD Blu-ray discs. The Digital Edition can act as a more affordable option because it is devoid of this drive for people who prefer to purchase games through digital download. Simultaneously, the two variations were introduced.
The PlayStation 5’s main hardware components include a solid-state drive built for high-speed data streaming. This feature significantly boosts storage performance. It has an AMD GPU capable of displaying content in 4K resolution at up to 120 frames per second It also comes with a hardware-accelerated ray tracing for realistic lighting and reflections. Also, it comes with the Tempest Engine for hardware-accelerated 3D audio effects. Additional features include the PlayStation VR and PlayStation 4 backward compatibility and the DualSense controller with haptic feedback.
The PlayStation 5’s internal storage consists of a custom-made 825 GB solid-state drive (667 GB of which are usable), which has a 12-channel interface and a raw throughput of 5.5 GB/s. It was discovered that this unusual disk capacity, as opposed to a more standard 512 GB or 1 TB device, was best for the 12-channel approach. The unit has a typical throughput of 8–9 GB/s and includes a specialized decompression unit that supports zlib and the brand-new Oodle Kraken data compression technology from RAD Game Tools.
A fast SSD was the top request from game developers according to Mark Cerny, the game console’s architect. So it was not only important to have a theoretical raw read speed that was 100 times faster than PS4 but also to remove input/output (I/O) bottleneck points so the performance target could be achieved. In order to accomplish this, Sony created a unique chip with numerous coprocessors that cooperate with the flash memory controller to lower latency and channel data more effectively across the system. The bespoke unit can process up to 22 GB/s of compressible data at its maximum rate.
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